The object of the game is to attain a higher score than the opposing Alliance by Scoring Cubes in the Goal Zones that match the Alliance's color, and to modify the amount of points each Cube is worth by Placing Cubes in Towers. There are sixty-six Cubes- twenty-two each of purple Cubes, orange Cubes, and green Cubes- on the field which can either be Scored in a Goal Zone matching the Alliance Color, or Placed in a Tower. Each Cube of a certain Color that is Placed in a Tower increases the point value of Cubes Scored in Goal Zones by one. A point and Cube bonus consisting of two purple Cubes and six points is awarded to the Alliance that has the most total points at the end of the Autonomous Period.
Each Cube scored in a Goal Zone is worth one additional point for each Cube of that color that is Placed in a Tower.
For example, if there was one purple Cube and no orange Cubes placed in a Tower, then each purple Cube Scored in a Goal Zone would be worth two points and each orange Cube Scored in a Goal Zone would be worth one point.